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Fwd: Journal of Information Technology in Construction (ITCON)call-for-paper on special issue on eLearning 2.0: Web 2.0-based sociallearning in built environment

Call for paper:
Journal of Information Technology in Construction (ITCON) special issue on eLearning 2.0: Web 2.0-based social learning in built environment
GUEST EDITOR(S):
Associate Professor Patrick Xiaowei Zou, University of New South Wales, Australia
Dr. Xiangyu Wang, University of New South Wales, Australia
Dr. Robert Klinc, University of Ljubljana, Slovenia
Special issue URL: http://www.itcon.org/cgi-bin/special/Show?_id=2011elearning

SUMMARY:
Recently, there has been an increased research interests in Web 2.0 technologies for the education of built environment students to enhance their educational portfolio. Web 2.0 allows learners to interact and collaborate with each other in a social media<http://en.wikipedia.org/wiki/Social_media> dialogue in a virtual community<http://en.wikipedia.org/wiki/Virtual_community>, in contrast to Web 1.0 where learners are constrained to the passive viewing of controlled learning content<http://en.wikipedia.org/wiki/Content_(media_and_publishing)>s. As a new paradigm of online collaborative learning, eLearning 2.0 emerged about during the emergence of Web 2.0. eLearning 2.0 emphasizes on social learning<http://en.wikipedia.org/wiki/Social_learning_(social_pedagogy)> and use of social software<http://en.wikipedia.org/wiki/Social_software> such as social networking sites, blogs, wikis, bookmarking, podcasts, video sharing<http://en.wikipedia.org/wiki/Video_sharing> sites, hosted services<http://en.wikipedia.org/wiki/Web_service>, web applications<http://en.wikipedia.org/wiki/Web_application>, mashups<http://en.wikipedia.org/wiki/Mashup_(web_application_hybrid)> and folksonomies<http://en.wikipedia.org/wiki/Folksonomies>, and virtual worlds such as Second Life<http://en.wikipedia.org/wiki/Second_Life>. The main philosophy behind eLearning 2.0 is that knowledge is socially constructed<http://en.wikipedia.org/wiki/Social_constructionism>, where learning and teaching occurs via the conversations and discussion around the learning contents and via the grounded<http://en.wikipedia.org/wiki/Grounded_theory> interactions about the learning problems and actions.
This special issue will be dedicated to the question of how Web 2.0 technologies and tools should be integrated into eLearning 2.0 for built environment educational and institutional practices. This question is driven by the assumption that eLearning 2.0 fosters the idea of placing learners in the center of a more social learning process. This requires not only a technological shift (e.g., from Web 1.0 to Web 2.0), but also a conceptual change in which all stakeholders involved in the built environment education conceive learning as a social activity involving interactions with other learners. Original research papers are invited from the authors on the topics focused on the innovative use of Web 2.0 technologies in built environments education in the era of eLearning 2.0.

Scope
The following set of topics, although not exhaustive, provides some indication of the range of topics that the special issue seeks papers in:
eLearning 2.0 Curriculum Development Issues in Built Environment

*Philosophies and Epistemologies for eLearning 2.0
*Learning Theories and Approaches for eLearning 2.0
*eLearning 2.0 Pedagogical Models and Strategies
*eLearning 2.0 Technological Issues in Built Environment
*Web 2.0 Applications such as social web, social learning, social networking, social media
*Virtual Classroom Environments
*Mobile Learning<http://www.elearninglearning.com/mobile-learning/> and iPhone<http://www.elearninglearning.com/iphone/>-based learning
*Learning Management Systems (LMS) in eLearning 2.0
*Managed Learning Environments (MLEs) in eLearning 2.0
*Virtual Learning Environments (VLEs) in eLearning 2.0
*eLearning 2.0 Security and Data Protection
*XML Schemas and the Semantic Web
*System interoperability,
*Instructional Design Issues in eLearning 2.0 in Built Environment
*Changes in Design<http://www.elearninglearning.com/design/> and Instructional Design<http://www.elearninglearning.com/instructional-design/> and our Roles<http://www.elearninglearning.com/roles/>
*Developing eLearning 2.0 Pilots and Prototypes
*Creating eLearning 2.0 Courses for Collaborative Learning, Problem-based Learning, and Inquiry-based Learning
*Designing eLearning 2.0 Tasks such as Online Groupwork, Experiential Learning, Gaming and Edutainment, and Creativity and Design Activities
*e-Learning Delivery Issues in Built Environment
*Innovations in e-Assessment, e-Moderating, e-Tutoring, and e-Facilitating
*Leadership in eLearning 2.0 Delivery
*Networked Information and Communication Literacy Skills
*Participation and Motivation in eLearning 2.0
*eLearning 2.0 Research Methods and Approaches in Built Environment
*Action Research
*Design Research
*Course and Programme Evaluations
*Case Studies
*Effectiveness and Impact Studies
*Evaluation of eLearning 2.0 Technologies
*Evaluation of Student and Tutor Satisfaction
*Ethical Issues in eLearning 2.0

Important Dates
*Expression of interests: 31 March 2011
*Full paper submission due: 30 September 2011
*Reviewers’ feedback: 31 December 2011
*Final Paper due: 31 January 2012
*Publication of special issue:  31 March 2011

Submission Requirement
Each paper will be sent for rigorous peer assessment by relevant academics and researchers. The paper formatting instructions and layout can be found on the ITCon website at http://www.itcon.org/<http://www.itcon.org>.
Because of the online delivery of ITCon articles, any corresponding Web 2.0 teaching and learning website can also be submitted along with your paper. These Web 2.0 social websites will be placed together with the papers as a URL link when they are published on the ITCon website. This can be particularly valuable to this special issue on Web 2.0 based technology in order to communicate your research more interactively as well as to give audiences a chance to experience the social learning in your Web 2.0 sites.
Authors are requested to submit papers in MS Word or PDF by email to Dr. Xiangyu Wang, xiangyu.wang@unsw.edu.au<mailto:xiangyu.wang@unsw.edu.au>
(Note: We would be grateful if you could include “ITCON (IT):” in your email subject line when submitting your abstract or communicating on the special issue.)

————————————————
Dr. Ning Gu
Senior Lecturer in Digital Architecture
School of Architecture & Built Environment
University of Newcastle
Australia 2308
Ph: 61 2 4921 5786
Fax: 61 2 4921 6913
Email: Ning.Gu@newcastle.edu.au

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